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Object-Oriented Programming (OOPS)

 Object-Oriented Programming (OOPS)

OOPS stands for "Object-Oriented Programming" and is a programming paradigm that focuses on the creation and manipulation of objects. In object-oriented programming, software is organized around objects, which are instances of classes that encapsulate data and behavior.



The main principles of object-oriented programming include:

  1. Encapsulation: Objects encapsulate data and behavior together, hiding the internal details and exposing a public interface for interacting with the object.

  2. Inheritance: Classes can inherit properties and methods from other classes, forming a hierarchy of classes. Inheritance allows for code reuse and the creation of specialized classes based on existing ones.

  3. Polymorphism: Polymorphism allows objects of different classes to be treated as objects of a common superclass. This enables the use of generic code that can operate on objects of different types, providing flexibility and extensibility.

  4. Abstraction: Abstraction focuses on defining essential features and behavior of objects while hiding unnecessary details. It simplifies complex systems by breaking them down into manageable components.

  5. Encapsulation: Encapsulation is the process of encapsulating data and methods within a class, allowing controlled access to the internal state of an object. It ensures data integrity and provides a clear interface for interacting with the object.

Object-oriented programming languages, such as Java, C++, and Python, provide syntax and features to implement these principles effectively. By following object-oriented programming practices, developers can create modular, reusable, and maintainable code that models real-world entities and relationships


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